Deep Frenchie-way


  • 2 Warrior/Assassin SM Stance Tanks
  • 1 Warrior/Assassin 100b Tank
  • 2 Necromancer/Ranger SS EoE
  • 2 Necromancer/Asterisk.jpg SS Other
  • 1 Paragon/Ritualist Porogon
  • 1 Monk/Mesmer HB Monk
  • 2 Monk/Mesmer UA Monk
  • 1 Necromancer/Assassin BiP Necromancer


SM Stance Tanks

<pvxbig> [build name="Deep Cryway Warrior" prof=warri/assas streng=11+1 tactic=12+1+1 sha=6][you move like a dwarf][shield stance][Soldier's Defense][i am unstoppable][dark escape][signet of stamina][deaths charge][shadow meld][/build] </pvxbig>

100b Tank

<pvxbig> [build prof=W/A str=3 swo=12 tac=12]["I Am Unstoppable!"][Shield Stance][Soldier's Defense][Hundred Blades]["To the Limit!"][Whirlwind Attack]["You Move Like a Dwarf!"][Death's Charge][/build] </pvxbig>


<pvxbig> [build prof=N/R sou=9+1 cur=12+1+3 bea=9]["By Ural's Hammer!"][Spiteful Spirit][Desecrate Enchantments][Defile Enchantments][Necrosis][Edge of Extinction]["You Move Like a Dwarf!"][Signet of Sorrow][/build] </pvxbig>

  • One in Room One and one in Room Four

SS Other

<pvxbig> [build prof=N/? sou=12+1 cur=12+1+3]["By Ural's Hammer!"][Spiteful Spirit][Desecrate Enchantments][Defile Enchantments][Necrosis][Optional]["You Move Like a Dwarf!"][Signet of Sorrow][/build] </pvxbig>


<pvxbig> [build prof=P/Rt res=6 comma=12+1+3 lea=11+1]["Incoming!"]["Fall Back!"]["There's Nothing to Fear!"]["You Move Like A Dwarf!"][Enduring Harmony]["Make Haste!"][Vocal Was Sogolon]["We Shall Return!"][/build] </pvxbig>

HB Monk

<pvxbig> [build prof=Mo/Me hea=12+1+1 div=12+1][Infuse][Dwayna's Kiss][Seed of Life][Healing Seed][Heal Party][Unyielding Aura][Arcane Mimicry][Ebon Escape][/build] </pvxbig>

UA Monks

<pvxbig> [build prof=Mo/A hea=12+1+1 div=12+1][Patient Spirit][Swap][Heal Party][Ebon Escape][Seed of Life][Healing Seed][Recall][Unyielding Aura][/build] </pvxbig>

  • In Room 2

<pvxbig> [build prof=Mo/Me hea=12+1+1 div=12+1][Patient Spirit][Dwayna's Kiss][Heal Party][Ebon Escape][Seed of Life][Healing Seed][Inspired Enchantment][Unyielding Aura][/build] </pvxbig>

  • In Room 3

BiP Necromancer

<pvxbig> [build prof=N/A blo=12+1+3 death=6 sou=11][Blood is Power][Blood Renewal][Verata's Gaze][Ebon Escape]["By Ural's Hammer!"][Signet of Sorrow]["Finish Him!"][Recall][/build] </pvxbig>


Division of labor, the first 5 rooms

This section describes the division and methodology for the first two rooms.

Room and Aspect Membership Assigned
Room 1
Aspect of Soothing
  • WarriorSM Tank
  • NecromancerSS EoE
  • MonkUA Mimic Monk
Room 2
Aspect of Death
  • Warrior100b Tank
  • NecromancerSS Insidious
  • MonkUA Swap Monk
Room 3
Aspect of Surrender
  • WarriorSM Tank
  • NecromancerSS EoE
  • MonkUA Ench Monk
Room 4
Aspect of Exposure
  • ParagonPorogon
  • NecromancerSS Shivers
  • NecromancerBIP Necromancer


1 SM Tank Replacement

<pvxbig> [build name="Deep Cryway Warrior" prof=warri/assas streng=12+1 tactic=11+1+1 sha=6][you move like a dwarf][shield stance][Soldier's Defense][i am unstoppable][Recall][signet of stamina][deaths charge][Defy Pain][/build] </pvxbig>

110B Tank Replacement

<pvxbig> [build prof=W/A str=3 swo=12 tac=12]["I Am Unstoppable!"][Recall][Soldier's Defense][Hundred Blades]["To the Limit!"][Whirlwind Attack]["You Move Like a Dwarf!"][Death's Charge][/build] </pvxbig>

Shivers and Insidious SS Replacement

<pvxbig> [build prof=N/? sou=12+1 cur=12+1+3]["By Ural's Hammer!"][Spiteful Spirit][Mark Of Pain][Defile Enchantments][Necrosis][Insidious Parasite]["You Move Like a Dwarf!"][Signet of Sorrow][/build] </pvxbig> <pvxbig> [build prof=N/A sou=12+1 cur=12+1+3]["By Ural's Hammer!"][Spiteful Spirit][Desecrate Enchantments][Recall][Necrosis][Spinal Shivers]["You Move Like a Dwarf!"][Signet of Sorrow][/build] </pvxbig>


<pvxbig> [build prof=Mo/Me ins=6 hea=12 div=11][Patient Spirit][Ebon Escape][Revealed Enchantment][Healing Seed][Seed of Life][Life Bond][Heal Party][Unyielding Aura][/build] </pvxbig>

  • Room1

<pvxbig> [build prof=Mo/A hea=12+1+1 div=12+1][Dwayna's Kiss][Swap][Heal Party][Ebon Escape][Seed of Life][Healing Seed][Recall][Unyielding Aura][/build] </pvxbig>

  • Room2

<pvxbig> [build prof=Mo/R hea=12 div=9 wil=9][Infuse Health][Patient Spirit][Seed of Life][Healing Seed][Heal Party][Unyielding Aura][Ebon Escape][Serpent's Quickness][/build] </pvxbig>

  • Room3

BiP Replacement

<pvxbig> [build prof=N/A sou=12+1 blo=12+1+3][Spoil Victor][Blood Bond][Blood Ritual]["By Ural's Hammer!"]["You Move Like a Dwarf!"]["Finish Him!"][Signet Of Sorrow][Recall][/build] </pvxbig>

Speed Tactics

The Start

The start should be done like normal, with a ball in the central room. To save time, eoe should be used in the gate of r1 and r3 - they are far enough apart to not cancel each other out. The SS from room 1 should use "YMLaD!" on the closest Blessed Manta, while the pulling tank should use "YMLaD!" on the middle Blessed Manta. The SS from room 3 should use "YMLaD!" on the Blessed Manta that is closest to room 4. If done correctly, all three Manta's will die with the spike for a /age 0 start. Note that "YMLaD!" must hit for over 60 damage for this to work.

Aspect of Lethargy - Slow room (untested)

First, everyone with recall should use it on the Porogon. Life Bond should be used on the Defy Pain tank. This tank should then run up the slope, agro all mobs then stand on the Back Right pad, and not move again until ending recall. Seed of Life should be used on the bonder whenever necessary. Providing this tank does not move, not enough agro should be lost to cause a problem (seed is strong). As soon as they tank stops moving, everyone else can move into the room. All players with recall should go straight to their pad:

  • 110b Warrior on Front Right
  • SV Necromancer on Middle
  • SS Shivers on Front Left
  • Swap Monk on Back Left

Everyone else should rush straight through the gate. The porogon should not run too far into the room or Recall will end on the players on the back pads. Once everyone is through, countdown and rush on to the next outcast group.
Just pull like normal, all recall on poro, pad straight away.

Aspect of Depletion (untested)

Once everyone is through the gate and the first 2 outcast groups killed, we "split" into 3 "teams".

  • The Shadow Meld Tank, SS EoE and SS Shivers should attack the left group.
  • The 110b Tank and the MoP Insid SS should attack the group on the right. You should let SS kill them down to about 70% before using 100b or they will split and not die.
  • The remaining EoE SS should place EoE in the middle of the room, in range of all three remaining outcast groups while the Defy Pain Tank takes the agro of the back group. The EoE SS should then attack the back group so they are all below 90% health, so as the other two groups die, EoE will finish off the back group.

Aspect of Failure

Skip like normal.

Aspect of Shadows and Aspect of Scorpions

These rooms are very important, and possibly the hardest bit of a 9min run. The first group should be pulled and killed like normal. Meanwhile, the Defy Pain Tank and the Shadow Meld Tank should run through and go right at The Leviathan. The SM Tank should agro both the oni groups that spawn at the top of the stairs leading to the Scorpion room, which should be killed near the Leviathan. Once the way is clear, all casters should run past The Leviathan and down the stairs to the Scorpion room. Meanwhile, the DP tank should run straight past the Leviathan, down the stairs and through the Scorpion room. Keep running, until you get near the end of the room and then stand and wait in the corner that is near the last Fire Flower. By using this corner, you quickly agro all Oni with no waiting. The rest of the team should reach you within seconds of reaching your corner. Spike them quickly and proceed into the next room.

Aspect of Fear, Bridges

The 100b tank should rush ahead so he can pull the Sappings to solo quickly. Everyone else should run together through all enemies.

Aspect of Depletion #2, Sappings Room

The 110b tank should have got here early to pull them out of the way and solo before the rest of the team got there. If he has not, just run though anyway - it doesn't matter if you get agro.

Aspect of Decay, Flower Room

Instead of stopping and waiting for Jump, just keep on running. A tank should be infront and should Death's Charge to the group of Outcast, and hold their agro until everyone has passed. Keep on running.

Aspect of Torment

Run through like normal.

Kanaxai's Chamber

Knockdowns should be done like normal. The Mo/R should die by spamming infuse. Pop a Dream Rider and pewpew Kanaxai. Nine Minutes! gg Frenchies <3!

Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.