Welcome to the Player versus Environment Portal!
Welcome to the Player versus Environment Portal! The Player versus Environment Portal serves as a main page to all of the numerous Player versus Environment content located in and around the site.
Player versus Environment is the main gametype played by many players. Most players, even those primarily focused on Player versus Player, play PvE to some extent.
High End Content
Elite Missions and Areas
Ooze Pit • Fronis Irontoe's Lair • Secret Lair of the Snowmen • Arachni's Haunt • Bogroot Growths • Sepulchre of Dragrimmar • Bloodstone Caves • Catacombs of Kathandrax • Cathedral of Flames • Darkrime Delves • Heart of the Shiverpeaks • Oola's Lab • Raven's Point • Rragar's Menagerie • Shards of Orr • Vloxen Excavations • Frostmaw's Burrows • Slavers' Exile
Drok's Run • Sanctum Cay Run
Dragon's Throat • Altrumm Ruins • Zos Shivros Channel • The Aurios Mines • Dajkah Inlet • Remains of Sahlahja • The Shadow Nexus • Glint's Challenge
Introduction to Player versus Environment
Player versus environment, (or PvE, sometimes player versus monster, or PvM), is a gameplay distinction, in contrast with player versus player (short: PvP) gameplay.
Player versus Environment is a type of gameplay common to RPGs in general. This is where the character engages in combat with AI-controlled computerized opponents, as opposed to PvP, where she/he engages with human players as opponents.
In Guild Wars, PvE content is available to roleplaying characters. However, a PvP character can engage a set of computer controlled opponents known as the Zaishen (especially during tutorials) as well as other players. In PvE gameplay, the primary purpose is to complete the storyline. In addition, PvE players can "grow" their characters, gain experience, learn skills, acquire better weapons and armor, improve titles etc. This is done mainly by completing quests and missions, venturing into explorable areas to fight monsters, and farming.
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