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::::The pet is primarily for the damage and DW in this build. This also isn't PvP, so having optional Elites really isn't a big deal, and even in PvP, sure the "play style" is different, but those builds don't mention "play style", just what to use the Elite for; every other skill has the same use. PvX doesn't teach you how to play GW. Also, because this is a Hero bar, the only thing you need to say about Usage is "Set the Hero to Guard". Players would run Barrage or Volley+Serpent's Quickness(+Elite), but Heroes don't spam Barrage or Volley as often as they could, and this can't afford to split into Wilderness, anyway. [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 20:08, April 15, 2010 (UTC)
 
::::The pet is primarily for the damage and DW in this build. This also isn't PvP, so having optional Elites really isn't a big deal, and even in PvP, sure the "play style" is different, but those builds don't mention "play style", just what to use the Elite for; every other skill has the same use. PvX doesn't teach you how to play GW. Also, because this is a Hero bar, the only thing you need to say about Usage is "Set the Hero to Guard". Players would run Barrage or Volley+Serpent's Quickness(+Elite), but Heroes don't spam Barrage or Volley as often as they could, and this can't afford to split into Wilderness, anyway. [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 20:08, April 15, 2010 (UTC)
 
::::: In that case i'd suggest moving attributes around: Beast mastery 12+1+1, Marksmanship 11+1 and Expertise 8+1 and move to testing. The build is as good as it's going to get with EL. [[User:Tuukka|<span style="color:#FF3300;">T</span> <span style="color:#CC9900;">u</span> <span style="color:#00CC00;">u</span> <span style="color:#0099FF;">k</span> <span style="color:#0000CC;">k</span> <span style="color:#9900CC;">a</span>]]
 
::::: In that case i'd suggest moving attributes around: Beast mastery 12+1+1, Marksmanship 11+1 and Expertise 8+1 and move to testing. The build is as good as it's going to get with EL. [[User:Tuukka|<span style="color:#FF3300;">T</span> <span style="color:#CC9900;">u</span> <span style="color:#00CC00;">u</span> <span style="color:#0099FF;">k</span> <span style="color:#0000CC;">k</span> <span style="color:#9900CC;">a</span>]]
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::::::You've already hit the breakpoints for Scavenger Strike's Energy gain and Feral Aggression's additional damage. It doesn't really matter, though. >.> [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 11:11, April 16, 2010 (UTC)

Revision as of 11:11, 16 April 2010

This is baed. 62.45.219.224 08:53, April 15, 2010 (UTC)

no u ــѕт.мıкε 11:17, April 15, 2010 (UTC)
Replace EL with BHA and it's good for HM dungeons. Good way to spread splinter and shutdown caster bosses tuukka
We're probably better off making Build:R/any_Infuriating_Heat_Ranger the optional Elite build (because it's already vetted). Maybe we should just do that, make some more room for additional optionals (including Beast Mastery, Command, etc.), rename that build to R/any Volley Ranger, and delete this? ــѕт.мıкε 11:17, April 15, 2010 (UTC)
I have to disagree. Basically for the same reason we have different PVP ranger builds per elite. Elite skill drastically changes the role of this build and actually only a few of them are viable for (bow)ranger in PvE (BHA, IH, Barrage). We already have a ranger build for IH and Barrage. Using a pet actually provides some synergy with daze, although usually wanding is sufficient tuukka
The pet is primarily for the damage and DW in this build. This also isn't PvP, so having optional Elites really isn't a big deal, and even in PvP, sure the "play style" is different, but those builds don't mention "play style", just what to use the Elite for; every other skill has the same use. PvX doesn't teach you how to play GW. Also, because this is a Hero bar, the only thing you need to say about Usage is "Set the Hero to Guard". Players would run Barrage or Volley+Serpent's Quickness(+Elite), but Heroes don't spam Barrage or Volley as often as they could, and this can't afford to split into Wilderness, anyway. ــѕт.мıкε 20:08, April 15, 2010 (UTC)
In that case i'd suggest moving attributes around: Beast mastery 12+1+1, Marksmanship 11+1 and Expertise 8+1 and move to testing. The build is as good as it's going to get with EL. T u u k k a
You've already hit the breakpoints for Scavenger Strike's Energy gain and Feral Aggression's additional damage. It doesn't really matter, though. >.> ــѕт.мıкε 11:11, April 16, 2010 (UTC)