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As much as I love Build:A/Mo Death Blossom Farmer, it's just overkill on survivability. Here's a basic moebius sin template. — Skakid9090 18:19, 18 November 2007 (CET)

lolwut?Ichigo724Ichigo-signature 19:21, 18 November 2007 (CET)
YARLY — Skakid9090 19:23, 18 November 2007 (CET)

Think you might need bit better energy management--Godess of Angels 20:02, 18 November 2007 (CET)

Critical strike is more reliable energy, and offers critical hit for more energy & reset of Agility. 70.48.48.90 20:18, 18 November 2007 (CET)

No & no ^^ crit eye + crit agility is great e-management, taking a break to autoattack for 2 seconds is more useful than gibbing your skill bar for crit strike. — Skakid9090 20:20, 18 November 2007 (CET)

I agree with another person here. You need Critical Strike to maintain energy and the enchantments. I think it would totally help this build.

I agree that critical strike is nice because it is also a guarantee to reapply the defense and IAS.

Go use it, and you'll see it has no energy problems since autoattacking for a bit will put you back t full, if you have to over-spam unsuspecting (which you shouldn't in higher-lvl areas). — Skakid9090 05:09, 19 November 2007 (CET)

Plz stop writing builds inferior to existing ones. — Abedeus User Abedeus Sig 14:27, 19 November 2007 (CET)

It has more damage than the A/D, since you're not stopping to cast enchants every 5 secs, you have 14 dagger mastery, you have 600 health, and a res sig. You don't need as much survivability as that build has in a general pve team, it's overkill. — Skakid9090 16:06, 19 November 2007 (CET)
Just take out Mystic Regeneration, throw in Critical Eye/Dash/Death Pact Signet, and you don't have to stop to recast but every 60 seconds. And yes, it does the exact same damage.--Jaigoda 05:50, 4 December 2007 (CET)

I agree.A/D is overkill in protection, and for general PvE thoose enhancments arent really needed.This build has great damage and enough health.Good job.ChaosStein

as for energy problems sins using zealous dagger + crit agility + crit eye = no energy problems (learn2play sin) and any rate .. i agree why write inferiour buil to A/D farmer sin ?? maybe there shoulb be a guide to variants of A/D farmer ... just without D part :) Iwan13talk 19:44, 29 December 2007 (EST)

Farming??

-Couldn't this also be used to farm various bosses using critical defences and some type of small self heal...I used to run this exact build to farm Chkkr the Locust Lord for his pincers and Could this be put into the farming categories? The preceding unsigned comment was added by 68.211.229.50 (contribs) .

Look at the first comment on this page. –Ichigo724Ichigo-signature 22:42, 29 December 2007 (EST)

gotta love critical agility. good build. Trigg3rh4ppy 11:32, 15 March 2008 (EDT)

Golden Pheonix Strike

By using this you lose DW, but get an additional optional slot for more utility. Maybe this should be put in variants. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 09:10, 25 March 2008 (EDT)

But you need to reduce the target to below 50% for Moebius to work, would just GPS and DB be enough to get them there? Misery 09:16, 25 March 2008 (EDT)
Well, you use GPS->DB->MS->DB. MS/DB still works when they're >50%. I think it's a decent suggestion. --GoD Sig3GuildofDeals 09:17, 25 March 2008 (EDT)
/agree for variants. With a 2 second recharge on MS and DB it doesn't really matter. - PANIC! Panic sig3 pewpewpew! 09:21, 25 March 2008 (EDT)
Also don't forget your party members. They might QQ if you do so. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 09:22, 25 March 2008 (EDT)

K, it's in variants. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 09:25, 25 March 2008 (EDT)

If your party QQs about you taking a couple more attacks to get your MSDB spam cranking over at the slightly faster speed, then ragequit and take heroes and henchmen. PUGs are made up of random people for a reason IMO. - PANIC! Panic sig3 pewpewpew! 09:39, 25 March 2008 (EDT)
Yeah, I never made a PvE sin, so I never MS/DB spammed, but looking at recharges... yes, waiting two seconds is not the end of the world, you can always auto attack for 2 seconds! Objection removed. Misery 09:46, 25 March 2008 (EDT)
It's normally like: MS->DB->MS->auto->DB->MS->auto->DB until Moebius starts triggering. - PANIC! Panic sig3 pewpewpew! 09:59, 25 March 2008 (EDT)

Brawling Headbutt

I think Brawling headbutt should be added to Varients...It kicks the hell out of Club of a Thousand Bears. --71.184.241.155 16:44, 20 April 2008 (EDT)

Um, no. Club is recharged by moebius, brawling isn't. - Miserysig1isery -TALK 17:38, 20 April 2008 (EDT)
Brawling is charged within just a couple seconds because of your attack rate. -Mike 17:41, 20 April 2008 (EDT)
Club is charged instantaneously. It's called a knocklock. - Miserysig1isery -TALK 17:55, 20 April 2008 (EDT)
Only if your target is below 50% health, and is non-human. Brawling Headbutt is less conditional, but won't be spammed as often when the conditions would have been met. -Mike 18:24, 20 April 2008 (EDT)
Which sounds viable enough to be added into varients. With the huge Adren this build generates, you can keep someone in a semi-knocklock regardless of their health. I'd rather have tons of knockdowns the whole fight, than a knocklock for half. --72.93.113.113 11:20, 21 April 2008 (EDT)
Uh, you're not gonna knocklock with club anyway, you have to spam DB to recharge Moebius to get club recharged. --MalaMalasigMagebane Shot 16:02, 21 April 2008 (EDT)
You can get a Rit to lay down a spirit of Earthbind. =P It isn't a complete knocklock, but it's still pretty nice. -Mike 16:04, 21 April 2008 (EDT)

Hero tag?

As of recent update, heroes can play Moebius builds well (they spam DB and MS often enough and never repeat the original chain). User:Nyktos Nyktos (talk · contribs) 16:09, 28 May 2008 (EDT)

They're definitely better at using chains, but still slow at spamming Death Blossom and Moebius Strike. -Mike 16:52, 28 May 2008 (EDT)
Eh, seemed to work well in my (admittedly limited) testing. User:Nyktos Nyktos (talk · contribs) 17:57, 28 May 2008 (EDT)
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