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This build uses Illusion Magic skills to interrupt the enemy's damage output in PvE while providing good armor-ignoring damage.
Attributes and Skills
<pvxbig> [build prof=me/any illusion=12+3+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][optional][/build]
- Optional 1 slot for:
- Optional 2 slots for:
- Glyph of Lesser Energy additional energy management, useful if using ineptitude
- Arcane Conundrum can also be used as energy management
- Signet of Clumsiness additional damage
- PvE skill of choice
</pvxbig>
Equipment
- A 40/40 Illusion set and spear and shield sets as necessary.
- Survivor Insignia.
Usage
- Spam Wandering Eye and Clumsiness enemy attackers (re-cast them as they recharge) - target the center of a group to maximize damage.
- Use "By Ural's Hammer!" as much as possible.
- Use Phantom Pain with Drain Delusions to gain 6 energy and give the foes Deep Wound.
Counters
- Dazed.
- Anti-caster.
Variants
- Air of Superiority as additional energy management
- Epidemic for spreading conditions
- Take additional energy management such as Auspicious Incantation or Power Drain
- Enchantment removal such as Drain Enchantment or Revealed Enchantment
- Hex removal such as Revealed Hex
- Ether Feast if a self-heal is desired
See Also
Build:Me/A AP Illusion Mes