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This build has been designed for the following use:

Captures shrines in Alliance Battles while dishing out heavy damage to all opponents with Searing Flames.


Very frequently seen in AB and CM as a capper and general nuker.

Attributes and Skills

<pvxbig> [build prof=Elementalist/P F=12+1+2 En=9+1 Command=9][Searing Flames][Glowing Gaze][Teinai's Heat][Meteor][Optional][Glyph of Lesser Energy][Fire Attunement]["Fall Back!"][/build]

  • PvP version of skills - [["Fall Back!" (PvP)@9].

Optional Optional:

  • Rodgort's Invocation [[Rodgort's Invocation@15] - High damage and fast recharging AoE nuke.
  • Searing Heat [[Searing Heat@15] - High amounts of AoE, great for clearing shrines faster.
  • Liquid Flame [[Liquid Flame@15] - Good AoE nuke.
  • Aura of Restoration [[Aura of Restoration@10] - A cover enchantment and provides more energy/heals.
  • Immolate [[Immolate@15] - Good single target nuke, fast recharging.
  • Earthen Shackles [[Earthen Shackles@15] - Easily keeps your targets in fire AoE.
  • Steam [[Steam@10] - Blind.



The Equipment Template for this build is:
  • Full Blessed or Survivors Insignias
  • 40/40 Fire Magic set
  • Weapon of Enchanting
  • Command Shield of Fortitude (+10 vs. Piercing/Slashing/Lightning/etc.)
  • High Energy Weapon set


  • Maintain Fire Attunement at all times.
  • Use Searing/Teinai's Heat->Meteor->Searing Flame spam to take down shrines.
  • Spam Searing Flames to kill everything else.
  • Use Meteor as a spike assist and KD/snare.
  • Use Glowing Gaze and Glyph of Lesser Energy to maintain energy.
  • Use "Fall Back!" to run you and your group between shrines.
  • Renew Fire Attunement after nuking Mesmer shrines to avoid having it stripped.



  • Standard Anti-caster
  • Backfire
  • Enchantment Removal
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