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The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This is a build designed to farm bosses as a Dervish by bringing your health down to 130 health, so that Protective Spirit lowers damage taken to a maximum of 13. It is in many ways similar to the 55 Monk build, but dervishes cannot lower their health below 130 while wielding a scythe because of the inherent +25 health on Dervish chest pieces. This particular build wields a scythe, thus negating the effects of any off-hand item you have equipped.It is also great for beginners.

Attributes and Skills

<pvxbig> [build name=%2526quot%253B130hp dervish" prof=dervi/monk protec=10 scythe=12+1+3 earthp=6+3 mystic=6+3][Protective Spirit][Mystic Regeneration][Mystic Vigor][Mystic Sweep][Eremite's Attack][Reaper's Sweep][Balthazar's Spirit][Essence Bond][/build] </pvxbig>


Equipment

  • Runes of Superior Scythe Mastery, Superior Earth Prayer, Superior Mysticism, and 2 superior runes of your choice, though not Vigor runes
  • Radiant Insignia for more energy
  • Any kind of armor other than armor with the survivor insignia or health boosting runes will do, as long as it has a total of 5 superior runes on. Note that armor level does not matter for this build, so a set of armor purchased in Kamadan will serve this builds purposes just fine.
  • A customized Scythe with a "Guided by Fate"/"Strength and Honor"/"To the Pain!" inscription. A scythe grip of Enchanting and a Sundering or Zealous scythe snathe can make things easier.
  • A Zealous scythe is recommended while facing only one foe; if you don't use one you may not gain enough energy to recast all 3 enchantments. Note that energy mangement when facing a single foe may become easier by dropping Balthazar's Spirit and Essence Bond.
  • Asterius' Scythe, Scythe of Corruption, Deldrimor Shear and Droknar's Reaper are absolutely perfect. Dwayna's Grace, Lyssa's Bedlam, or Suli's Scythe would work well for this build. The Soulbreaker also works.

Usage

  • Whenever you enter an explorable area cast Balthazar's Spirit and Essence Bond and wait for your energy to regen. Before approaching the monster(s) you want to kill, cast the first 3 skills on your bar. Aggro the monster(s) and keep your enchantments up while spamming your attack skills. If you're having trouble staying alive, consider deliberately getting yourself killed; the resultant Death Penalty will lower your health and therefore make the build more effective.
  • Mystic Regeneration is quite effective at keeping your health up, however enemies with fast attack speed or powerful health degen spells can render it useless. Try not to face your target alone, make sure he has company. When you aggro a group, make sure they are more or less mobbed up. With the help of Mystic Vigor, you will gain about 25 health each hit; with 3 targets in one hit you will gain 75 health per hit. With fast attacks and the assistance of Mystic Regeneration, you should survive quite easily.
  • Mystic Vigor is your anti-spike skill. When you get spiked, it should only take one hit from you while enchanted with Mystic Vigor to bring your health back up
  • When there are only 1 or 2 enemies left, it's useful to just use Mystic Vigor instead of Mystic Regeneration, to conserve energy.
  • For some bosses, it is more effective to insert Mirage Cloak into the build instead of Mystic Sweep, to help counter the onslaught of melee attackers. This variation can often be used without having to harvest Death Penalty first, and also gives nice AoE damage. Note, however, that Mirage Cloak will lower the effectiveness of Balthazar's Spirit and Essence Bond, so don't attempt to use it unless you have a zealous scythe equipped.

Counters

  • Blind
  • Weakness
  • Dazed
  • Knockdowns (Interrupting Protective Spirit or any of other enchantments) see Notes to prevent it.
  • Interrupts (Interrupting Protective Spirit or any of other enchantments)
  • Blurred Vision
  • Enchantment removal
  • Health Degeneration exceeding 15 pips
  • Health Stealing
  • Energy Denial (Spirit Shackles in particular)
  • Chilblains - this skill can ruin many of your farming runs
  • Spirit of Symbiosis

Variants

ing strike. drop mystic sweep for armor of sanctity. you should take 0 damage from foes with conditions.......... And if you think Mystic Regeneration doesn't heal enough due to Conditions (Bleed, Poison), you can take some points from Scythe Mastery and put them into Earth Prayers (earth prayers 13 gives +4 regen per enchant). Unfortunately the DPS will decrease.

Notes

  • Players who only own the Nightfall campaign can use Zealous Vow as energy management and replace Balthazar's Spirit and Essence Bond with two utility/attack skills (such as Heart of Holy Flame, Lyssa's Assault, etc.). Managing your energy with this set-up might be a hassle, however. (Another great skill to add to this build is Faithful Intervention)
  • It is possible to prevent bosses from healing (this has only been tested on Marobeh Sharptail) by replacing an attack skill with Rending Aura. However, to make this set-up effective, Wind Prayers need to be at 6. Lowering Mysticism to 9 can accommodate this.
  • Unlike the traditional Invincible Monk, Death Penalty is not an issue with this build. If you die once, you can still run it fine, it's actually easier if you have 58 health. Same goes if you die twice. If you die 3 times, swap out one superior rune (put on one piece of your normal armor). Experiment with different normal armor pieces and different scythes on. You'll eventually get to a value below 100.
  • Keep an eye on the remaining duration of your enchantments. If they are about to end, renew them. If you're having energy problems, don't renew them until they're about to end, and you may not want to use some of your other skills, either.

This build has so far successfully been used to farm:

  • Mobs/Various
    • All Gargoyles except in Old Ascalon (Hard Mode only)
    • Mergoyles(only tested in scoundrels rise) Hard mode and normall mode
    • Am Fah
    • Behemoths (of all sorts)
    • Bladed Aatxe In the underworld- no more than two at a time, due to Riposte
    • Djinns (of all sorts)
    • Ettins Only tested in North Kryta. Possible to farm normal mode and hard mode, eventually the ettins 'forget' to use healing signet for some reason, possibly a bug.
    • Fire Imp
    • Hekets (Mobs with healers cannot be killed because Blue Tongue's will spam Healing Ring and Word of Healing.)
    • Hydras (Prophecies campaign)
    • Insects (all sorts)
    • Jade At the beginning of Ring of Fire mission, avoid the mursaat and pull the Jade alone. Make sure you're Infused first!
    • Jade Brotherhood (Factions campaign) (Easier to kill with 58 HP, you could get unlucky with interrupts from Jade Brotherhood Mesmers.) It is possible to withstand up to 7 warriors whilst being attacked from others. Always take out the Ritualist in a group first, you won't be able to do much damage if they are alive.
    • Kirin
    • Minotaurs
    • Mountain Trolls (Prophecies campaign)
    • Plants (mirage iboga's can be a pain but it can be done) only tested in Nightfall campaign
    • Skale It's very easy, just charge them and use the build correctly. Also it will be a pain but you must keep all 3 enchantments up, fighting 1 or multiple skale due to their degeneration.
    • Stonewolf (Very easy, die once and use build correctly)
    • Titans in Nightfall (See tips below)
    • Undead especially from The Undead Hordes quest Swap out Reapers Sweep for Vow of Silence so the sorcerers don't blind you, take 1 attribute out of Scythe Mastery and put it into Mysticsm so VoS will last 9-9.7 seconds.
    • Undergrowth
    • Warden (Watch out for knockdowns from Wardens of the Trunk)
    • Destroy the Ungrateful Slaves quest (possible to farm in hard-mode) ([1], it would be best if your health is below 20 so you don't take too much damage)
  • Warrior
  • Ranger
    • RangerTundoss the Destroyer (You may want to bring henchmen or heroes to kill the two healers near him, then flag them away.)
    • Ranger Whuup Buumbuul (Takes a while, line him up with the Mountain Trolls to keep up your health)
    • RangerZelnehlun Fastfoot (Die twice, equip +30 HP scythe, then kill him, avoid Rampaging Ntouka on the run, they will strip your enchantments. Also try exchanging eremite's attack for harrier's haste to break aggro)
    • RangerJohon The Oxflinger (Die once and attack him, ignoring the Stonewolves)
    • RangerDzabel Land Guardian (Near Jerneh Nightbringer, cannot be done if there are Blue Tongue Hekets. Can take a while because of Troll Unguent.)
  • Monk
    • MonkChidehkir Replace Mystic Vigor with Scourge healing and put Earth Prayers to 8 and whatever is left into Smiting Prayers. (Not recommended to farm Chidehkir for 80% of the time a Kournan group spawns next to his group and Chidehkir cannot be pulled to any spot that he will follow to because the Kournan group patrols all areas he can be pulled to(group contains a mesmer with shatter enchantment))
    • MonkKeshel the Voracious (Easy) Normal Mode only.
    • MonkShen (easy but die once first)
  • Elementalist
    • ElementalistBirneh Skybringer (Get your hp below 50 and use Fleeting to make it easier. If a monk is in his group, kill the monk first - try to hit a number of targets at once to make this easier)
    • ElementalistBuhon Icelord (Easier by dying 2 or 3 times)
    • ElementalistExuro Flatus (Video (Very Easy) , Easier if you die twice and weild a +30 health scythe. Avatar of lyssa is a very useful skill for this boss.
    • ElementalistHajkor (Video, use the wurm, before aggroing him, wait for the mandragor group to arrive, kill them, go for the small melee mandragor first, then die once, then pull him and his group away from the margonites and then kill him.)
    • ElementalistKorr (Video, if you go 61hp (30% DP and trade out one of your armor pieces) and equip Fleeting Stability it makes it exceptionally easier)
    • ElementalistKorshek the Immolated
    • ElementalistKormab (Arcane Zeal makes this much easier)
    • ElementalistLian (Easiest way is to pull the knight group in front and solo them then move on to Lian's group)
    • ElementalistSuneh Stormbringer (Hard Mode) Easy with 15% DP, even easier wih 25% DP.
    • ElementalistElsnil Frigidheart (Be careful on the run from EoTN. It's fairly easy to get to Elsnil if you time it right, but taking on more than one group of Ele's at a time is incredibly difficult.)
  • Assassin
    • AssassinLunto Sharpfoot Die once or twice first (If he has any healers near him, finish them first by positioning lunto and any other melee minions at one side of the healer, and hit Lunto, the healer and his minions at the same time)
    • AssassinXuekao
    • AssassinFaveo Aggredior (Video, Die once and replace Mystic Vigor with Heart of Fury to speed up the process)


  • Dervish
    • DervishAcolyte of Balthazar (No dying required, he is relatively easy to farm, though this works well in a group where the 130hp derv attacks first)Can't Farm him if there are Oppressors or Seers because they have enchantment removals.
    • DervishAcolyte of Melandru (Die once, kill seers first, cover protective spirit with mystic regeneration and mystic vigor. Rezone if there are any priests.)
    • DervishBubahl Icehands (Easy, die once then kill him)
    • DervishLeilon
    • DervishMarobeh Sharptail (Make sure you hit him alone. Let the mob provide energy. He does take a good amount of effort)
    • DervishVahlen the Silent (Hard Mode) (Die twice, then kill him. Also, switch out Mystic Vigor for Heart of Holy Flame) [2]

Tips

  • Titans: In the Domain of Secrets, you may have energy problems. If you don't have a zealous scythe, target Pain Titans first, then Titan Abominations and their subsequent spawns. Organizing the Madness Titans behind you helps, and ignore your attacks when there's three or less foes, and Mystic Vigor when you're down to one foe. Reaper's Sweep helps if you have energy. The advantage to going through all this trouble is that you can farm those titans immediately in the area of Exuro Flatus.

See Also

External Links

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