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This build has been designed for the following use:

Uses spirits to solo farm small mobs in many areas.

Attributes & Skills

Non Ritualist primary professions <pvxbig>[build prof=any/Rt Channeling=10 Restoration=10 Communing=8][Signet of Spirits][Vampirism][Bloodsong][Pain][Shadowsong][Armor of Unfeeling][Spiritleech Aura][Optional][/build]</pvxbig>

  • Rangers, Elementalists, and Necromancers should invest 8+1+1 points into their primary attribute. This bar already has attributes modified to reflect this.
  • Other professions should dump the extra points into Channeling, or into an attribute line which they can use skills that may have use to them.

Template Codes:

  • Warrior OQgjAihqoSXT+glTfTnNQTbiAAA
  • Ranger OggkchgYoKq01kPY5030ZD00mIAA
  • Monk OwgjAihqoSXT+glTfTnNQTbiAAA
  • Necromancer OAhjAihqoSXT+glTfTnNQTbiAAA
  • Mesmer OQhjAihqoSXT+glTfTnNQTbiAAA
  • Elementalist OghjAihqoSXT+glTfTnNQTbiAAA
  • Assassin OwhjAihqoSXT+glTfTnNQTbiAAA
  • Dervish OgijAihqoSXT+glTfTnNQTbiAAA
  • Paragon OQijAihqoSXT+glTfTnNQTbiAAA

Ritualist primary professions

<pvxbig>[build prof=Rt/any Channeling=10+1+1 Restoration=9+1 Communing=10+1 Spawning=7+1][Signet of Spirits][Vampirism][Bloodsong][Pain][Shadowsong][Armor of Unfeeling][Spiritleech Aura][Optional][/build]</pvxbig>

  • Optionals in variants


  • +20 energy staff (Example: Staff of the Forgotten).
  • Defensive caster weapon and shield sets.
  • Flatbow/Longbow for pulling.


  • Before starting the farm, use the "Portal Glitch" method to save time. *See Videos for help*
  • Setup Spirits.
  • Pull mobs into them.
  • Watch mobs die.
  • Reproduce Spirits as necessary.


Whatever you find useful depending on the primary and secondary profession used.


Farmable Areas

Normal Mode

Hard Mode



NOTE: In some of the videos consumables are used. You do not need them to use this build in any way.

See Also


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