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This build was terrible, so i added some new skills so u can take no damage at all. and u even move faster too! and i saw these skills on movement catergory! I ran droks with this and i didnt die once! this build i rate a 10/10!! The preceding unsigned comment was added by User:71.49.93.227 (contribs) .



The Bold Forge Runner isn't dead. It is easy to bring this build back into business, by just modifying one skill (Signet of Stamina instead of Purge), rewrite some tactical parts of the guide, that I created quite some time ago on Wiki, and add some equipment must-haves for this run to be successful. Anyone for it? ~ Luobailong (Contact · Contributions) 21:35, 19 May 2007 (CEST)

Revised the build for reliable use (after the Nightfall release which changed enemy behavior, and spawns). I added several new hints, and corrected the article here and there. ~ Luobailong (Contact · Contributions) 11:04, 22 May 2007 (CEST)

Anyone noticed that the 'Charge' skill directs to the main page of GuildWiki if you click it? Just a thought. Moochy 00:15, 9 June 2007 (CEST)

We know. ~~User:Frvwfr2 frvwfr2

Err, since the armor update, having Knights boots no longer gives the -3 to the full body, just the boots. I think the armor needs to be updated. (talk···contributions) 00:56, 9 June 2007 (CEST)

A video demonstrating this even nowadays utmost reliable build in action for Lornar's Pass (the part where most people have probs with) will be available soon. Ranger-iconLuobailong ···talk 13:54, 9 June 2007 (CEST)

Uploaded and made available. Ranger-iconLuobailong ···talk 01:48, 10 June 2007 (CEST)

Remove Hex?

When did this build get Remove Hex added to it? Hasn't it always been Smite Hex in that slot? The 2 second cast time on Remove Hex is horrible for a runner. ImperialMike 06:26, 12 August 2007 (CEST)

Well, I take it back. It appears Remove Hex has indeed been buffed to a 1 second cast time... same as Smite Hex, so with its shorter recharge time, it is now better. ImperialMike 06:30, 12 August 2007 (CEST)
I also fell for it at first. :D — Ranger-iconLuobailong ···talk ···builds 10:34, 12 August 2007 (CEST)
They need to update the pvx code for that...--GW DismemberOne Three Three Seven 18:48, 14 August 2007 (CEST)

Unstoppable Forge Runner Variant

What advantages does this variant bring us?! Remove Hex has better recharge times, and I am Unstoppable is not long enough IMO, as you have to run through the masses of Golems too! Not only the worm ... — Ranger-iconLuobailong ···talk ···builds 22:34, 24 September 2007 (CEST)

<pvxbig> [build prof=warri/monk name="Unstoppable Forge Runner" streng=12+1+1 healing=12][Endure Pain][Sprint][Enraging Charge][Optional][Healing Burst][Signet of Stamina][Cure Hex][Holy Veil][/build] </pvxbig>

  • The optional slot is to be replace with "I Am Unstoppable!".
  • Level 1 in the Norn title track provides 12 seconds of knockdown prevention.
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