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Have fun being lame. --Frosty Mc Admin 16:57, 12 August 2009 (UTC)

Ok, I don't do HA much, but when I do, this looks hilarious. 3 Sin frontline, 2 trappers? wtf? You know what. I'm going to stop right there. --DoA Master 17:02, 12 August 2009 (UTC)
It's just oldschool spiritway with the frontliner du jour--TahiriVeila 17:04, 12 August 2009 (UTC)
Now that it's R/A, its not sway anymore MuffinPWNAGEMUFFIN crabs 17:15, 12 August 2009 (UTC)
Thanks for the epic comment. --Frosty Mc Admin 17:19, 12 August 2009 (UTC)

I'm not getting how this has anything over running BB sins? And don't say blocking Exo Oo 18:26, 12 August 2009 (UTC) and IWAY should beat this in terms of defence tbh, even with all of the blind, you just take -20% blind shield, the rune )i forget name) and recov. Exo Oo 18:27, 12 August 2009 (UTC)

Ran this yesterday. It's insanely lame. Only works if your prisms can heal, which is rare. Ben Tbh 18:31, 12 August 2009 (UTC)
It's easier to pressure with these. Most people don't know how to play a BB sin properly, I.E. using BB once ~4-5 seconds minimum. Most idiots only spike with it once every 30 seconds or so and run around with a built backbreaker and a hammer in their hands the rest of the time. With this it's really easy to just c-space->1->2->3->4->5->repeat--TahiriVeila 18:51, 12 August 2009 (UTC)
So this is like Triple BB Sway but with triple R/As instead? (In fact, the last SWay was the same but with triple R/Ds I guess). Is spammable damage and blocking better than 4-second KDs or not, then, 'cos that's kinda what it comes down to. 86.26.103.165 19:25, 12 August 2009 (UTC)
4 second KDs are obviously better, but like i said. Most people can't play a BB sin properly and are thus less effective using them than a R/A, despite the BB sin having much greater capabilities--TahiriVeila 19:27, 12 August 2009 (UTC)

The difference is is that bb sway does more pressure but its also the most incredibly easy to beat build ever as you just blow the fuck out of their frontline. Escape sorta gets around that. Rawrawr Dinosaur 19:48, 12 August 2009 (UTC)

yeh but you can stop most of this pressure pretty easily if you have a decent team (Even if they're rare) by wanding and slapping on guardian, and just PDing spirits, and you should still be able to spike down these players(?). Exo Oo 20:04, 12 August 2009 (UTC)
It's a lot easier said than done. --Frosty Mc Admin 20:07, 12 August 2009 (UTC)
It really is. I'd rather go fire ele at spirit hunting then just make your mes shit on the e/rts because PD on weapons makes instakills and pblock even more so :P If you wand trappers too much they end up just building song, use song -> both put a trap down, repeat (hence why dual song would be best imo :P) Rawrawr Dinosaur 20:09, 12 August 2009 (UTC)
Even when wanding trappers, they have blocking which can get off a smoke/dust trap etc. And you can spread blind like a whore with this, blind was, dust trap, smoke trap, wep of shadows etc, and ofcourse if you happen to get blind on midliners they can't wand you -> they get more pressure -> snowball. --Frosty Mc Admin 20:12, 12 August 2009 (UTC)
Can't you just RC/LS on a spike? (this is assuming you're not against casta spike) and even with blocks, liek rawr said, a PD/PBlock just shits on this team's defence that once that's done you can just roll them even with blind. but meh, :P i just find 4sec k/d's much better than errr, blocking, coz it can be defensive 2 Exo Oo 20:17, 12 August 2009 (UTC)

why are we even vetting this? A sway template would do this fine tbh considering theyre all the fucking same but with a different pressurenig as a frontliner :\ Rawrawr Dinosaur 20:19, 12 August 2009 (UTC)

That was my point \: (when i said bb do it better, just a different frontline for same build) but frosty is admin and made it so it's allowed? Exo Oo 20:37, 12 August 2009 (UTC)
No one ever suggested a template build, including you... If you make a template I would be fine with that. --Frosty Mc Admin 22:01, 12 August 2009 (UTC)
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