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tested? Life Guardian 06:45, October 20, 2009 (UTC)

Needs lots of clean up. Zyke-Sig 06:46, October 20, 2009 (UTC)

I've just read full usage and it looks like non-pugs build. (they would fail, I think. Especially with shadow monks.)--ValeV 12:52, October 20, 2009 (UTC)

I will post some pictures to assist with the initial aggro for Rastigan, entering the forge and the clearing the forge.

As for pugs. You know they are always going to need practice and that is why we have posted this build on wiki, hopefully they can catch on. We have been demonstrating this build to pugs and have had casual < 30 min clear success when pugs go as standard T1 and T2 (same as manlyway spike).

--Sir Freaks Alot 14:22, October 20, 2009 (UTC)

So this has been tested then? Also, I'd suggest finding a role for an 8th perma. Maybe an incoming bitch or something for griffons. Life Guardian 16:55, October 20, 2009 (UTC)
+you can upload videos of each perma, so pugs will (hopefully) watch them. Altough, if what you said is true (pugs<30min) i'll be extrordinarry (lol fail) happy. :)--ValeV 20:55, October 20, 2009 (UTC)
Tested this tonight. Finished in 20 minutes due to two sins needing rezzed. But I definitely see it working in under 15 min with some practice. Pucktrapper 05:18, October 28, 2009 (UTC)

Helped Freaks put this togther, with a pug t1 t2 3 guildies total of 5 ppl did this in 34 min. with 1 death. Very doable just need to get this to the pugs

Been working on the build, is works but need more available ppl to get better test results. I do believe in <15 min for clear. --Sin In Your Face 02:35, October 30, 2009 (UTC)Sin In Your Face

Very nice build, i've been thinking for a while about a similar build, and i have a suggestion: assuming that u have to kill almost everything between rastigan and the wailing lord, a 600/smite team is much faster (and safer, important for PUGs) than 2 permas doing that? (especially because u have a 7 man team, and removing one perma for a 600/smite team isnt so hard) the 600/smite could go left at start, kill 2 groups, then (maybe) kill abyssals an rangers (idk if 600 is faster than 2 sins with those foes), then easily clear shadow groups to battlefield, wait for quest, then clear skeletons and come back to rastigan (still clearing) after quest is taken. Giorgevich 07:05, November 4, 2009 (UTC)

You're saying that 600/smite is faster than Shadow form? :D--ValeV

im saying 600/smite is faster than shadowform at killing small groups of shadow army and at killing skeletons. for a 600 takes about 15 secs for a skeletons group and 20-30 secs for a shadow army group with 1 monk. i think its faster than shadowform (which has to worry about many things and degen them) Giorgevich

But you just said you're worried about PUGs running this. So now we will talk about safety or speed?--ValeV 13:34, November 4, 2009 (UTC)

600/smite is safer than permaform for this job :P perma has to worry about traps, zealot's, 100b while killing. 600 just run in with spell breaker and tank. its vey easy. Giorgevich

I'm r12 friend of kurzick and I know that tanking for PUGs isn't that great. I'm troo.--ValeV 19:04, November 4, 2009 (UTC)

did anyone reached <15 yet with that?

100b for griff quest

How do the 2 degeners deal with the warriors for clearing so the griffons can get through. Are they not just torn to shreads rather rapidly? --Lia Shunpo 19:40, November 7, 2009 (UTC)

  1. Shadow Refuge spam can outheal HB.
  2. HB isnt permanently up, so there will be downtime to recover.
  3. Don't ball up to HB will affect less people. + ℓγssάή [rage] 19:58, November 7, 2009 (UTC)

time your run with the 600 team, 2 sins that run mez build can do it in about 2 min. This very doable we did it with 3 guildies and 3 pugs in 27 min full run

3+3=7? =D 00:51, November 10, 2009 (UTC) The_Crippster

The A/Me with Ignorance can easily defeat the shadow army blocking the griffon path. 1 A/Me will shackle the monks, the other A/Me uses Ignorance on the warriors...

Note: use the existing shadow army to fight the griffon popup/spawn shadow army, they will kill eachother (pro tip)

--Sir Freaks Alot 19:32, November 8, 2009 (UTC)

8th Player?

I know it's for 7 at the moment, but at the sacrifice of drops to get that end chest faster, I'm sure an 8th can be added. At the moment I was thinking another a/ to speed up killing in the forge as it's the slowest part. 00:48, November 10, 2009 (UTC) The_Crippster

Maybe add another a/me?Or for forge add a SF ele or some damage like that? Jush 14:23, November 10, 2009 (UTC)

And i alrdy saw teams forming and they said it workd and they complete it in 15 mins or more Jush 14:24, November 10, 2009 (UTC)

Cleaned up

Gj to whoever cleaned this up FoW 22:39, November 11, 2009 (UTC)

Can just check the pages history. Im working on getting maps of each area setup, but seeing as ive never been on a run with it, im not 100% sure im doing it right. Kamer sig Kamer (Talk|Contributions) 00:51, November 12, 2009 (UTC)
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