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Ok explanation for the EDA Blindbot: I chose this over the Signet Of Midnight Mesmer because of two major reasons:

1. DPS. The spear dervish contributes greatly to the overall offense of the team with a high rate of DPS because the hammer warrior is quite enough.

2. Reappliability: The blind from EDA may be short but is very, very easy to reapply and cover with Barbed Spear.

Otherwise feel free to leave feedback that makes sense XD. -Jax010 01:01, 29 March 2008 (EDT)


Am begginning to wonder if we really need Enfeeble or I coudl replace it with something more useful (No idea what).-Jax010 01:15, 29 March 2008 (EDT)

Epidemic? No one groups up in TA. --GoD Sig3GuildofDeals 11:22, 29 March 2008 (EDT)

Well Rotting Flesh might work instead.-Jax010 11:32, 29 March 2008 (EDT)

A Ranger spreading poison is MUCH more effective. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 11:38, 29 March 2008 (EDT)

Than what?-Jax010 11:41, 29 March 2008 (EDT)

Ok no more comments, time for testing! Crosses Fingers ><.-Jax010 21:57, 4 April 2008 (EDT)

  • Cough* *Cough*. Come on, I'd rather have this build trashed than have it shunned like this -.- I mean its too suspenseful ahh.-Jax010 15:09, 7 April 2008 (EDT)
Similar to what I've run in TA but used a Plague Signet necro since rangers are common in TA the poison is helpful to use against their team

<pvxbig> <pvxbig> [Plague Signet][Foul Feast][Enfeeble][Rip Enchantment][Rotting Flesh][Defile Defenses][Glyph of Concentration][Resurrection Signet] </pvxbig>

</pvxbig>

and ran a sword war with headbutt and final thrust left Dazing to the necro and it worked well unless they had draw on their team but it's still good pressure nontheless.--Underwood 15:33, 7 April 2008 (EDT)

Yea that one was closer to the one my team ran originally. -Jax010 16:09, 7 April 2008 (EDT)

Use a sword, Hammer Bash is meh by itself. Necro already has Foul Feast, you don't need Plague Touch, replace Enfeeble with Plague Sending. You can put Wearying Spear on the blindbot anyways. Faint is good enough for anti-melee. Bring Rip Enchantment, it's imba. Death pact signet on Necro. <pvxbig> [build prof=Warrior/any Strength=12+1 sword=12+1+1][sever artery][gash][Headbutt][optional][Bull's Strike][Frenzy][Rush][resurrection signet][/build] </pvxbig> --Relyk 11:52, 8 April 2008 (EDT)

wammos energy says hi, i can't frenzy. Fishels[슴Mc슴]Mootles 08:02, 10 April 2008 (EDT)

Flail. IAmJebus sigIAm *Jebus* 22:14, 12 April 2008 (EDT)

Don't like the EDA with all the ench.removes running around. 20 recast ist just too much - get a warriorhate hexer. Bastian 02:18, 15 April 2008 (EDT)

Ranger or Necro?

This build might be better off with a magebane ranger with apply poison rather than the Necro, both prfovide 4 degen and the ranger also provides more offensive support with interuptsMuryman 17:29, 14 April 2008 (EDT)

So like this:

Optional Optional Apply Poison Distracting Shot Natural Stride Mending Touch Troll Unguent Resurrection Signet

Optionals are Magebane Shot, Burning Arrow, Crippling Shot, or Broad Head Arrow. If using Burning Arrow or Cripshot, bring Savage Shot, too. Also:

Poison Arrow Barbed Arrows Distracting Shot Savage Shot Natural Stride Mending Touch Troll Unguent Resurrection Signet


Just some ideas. IAmJebus sigIAm *Jebus* 17:24, 15 April 2008 (EDT)

Well necro can provide enchant removal and anti melee. also now the whole team would not work without the necro :/-Jax010 11:06, 19 April 2008 (EDT)

Necro

his attrubutes doesn't fit. it cant be 11 11 10 but it has to be 11 10 10. idk which attribute should be decreased so i'm leaving it on the author to fix it.-- Korineczek--(2142) 01:37, 17 April 2008 (EDT)



I would prefer the Poison Arrow / Barbed Arrows ranger... Breitschleif 11:08, 18 April 2008 (EDT)

Changes

Some changes have been made to it based off suggestions. Please vote! Thx.-Jax010 18:52, 18 April 2008 (EDT)

Yay its great! Lets just hope it stays that way.-Jax010 22:21, 8 May 2008 (EDT)

Keep the necro, but change it to a Contagion, you can pressure their entire team with condis like dazed or whatever else the warrior and derv get in to. Driggy 16:24, 9 May 2008 (EDT)

No. Also, what's up with no equipment for Necro/War. Corpse 15:41, 12 May 2008 (EDT)

Faint and Para Bond don't make sense in this build. I would switch those out for Rotting Flesh + a hex removal. Zuranthium 16:55, 16 May 2008 (EDT)

gratz on ur great build ThundaDefensive Anthem 21:19, 20 May 2008 (EDT)

Shit's weak...I came up with a build that's essentially an exact clone of this on my own about a month and 1/2 ago. I was going to keep it a secret so as to not see every other TA team cloning it off wiki. >< --Franzwald 14:15, 23 May 2008 (EDT)

Enfeeble

One skill is not enough to invalidate a whole build. Could easily be switched for another anti-melee.-Jax010 20:05, 23 May 2008 (EDT)

And what did they do it that was so negative anyway?-Jax010 20:10, 23 May 2008 (EDT)

quivering?

unless something has happened in the last 4 days i havent been online? Dutchess of Roseakalukejohnson - talk 13:44, 17 August 2008 (EDT)

Not a bad idea...-Jax010 17:52, 17 August 2008 (EDT)

Updated Build

To cope better with current meta. -Jax010//healingp=0 00:59, 1 October 2008 (EDT)

outdated?

--FrostyMini england 08:33, 1 October 2008 (EDT)

I updated it for a reason V_V. Now you can have the warrior and monk (with spear set) train the enemy necro, stops rending and FF/Plague sending. -Jax010//healingp=0 23:21, 2 October 2008 (EDT)

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