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Could this be used instead of Anthem of Flame? Offers about 11 seconds of weakness at this attribute level. I've tried it with Weariness myself in RA and seems to do fine. ([[User:Mr Pink57|Mr Pink57]] 21:52, 21 January 2008 (EST))
 
Could this be used instead of Anthem of Flame? Offers about 11 seconds of weakness at this attribute level. I've tried it with Weariness myself in RA and seems to do fine. ([[User:Mr Pink57|Mr Pink57]] 21:52, 21 January 2008 (EST))
 
:Yes. It is a decent alternative to AoF. ▪ <span style=text-decoration:overline><u>  [[User:Viet|<font color=navy>'''√ēт'''</font>]] </u></span> [[User talk:Viet|<font color=#191970><sup>[no</sup><small>:D</small><sup>u]</sup></font>]] 21:54, 21 January 2008 (EST)
 
:Yes. It is a decent alternative to AoF. ▪ <span style=text-decoration:overline><u>  [[User:Viet|<font color=navy>'''√ēт'''</font>]] </u></span> [[User talk:Viet|<font color=#191970><sup>[no</sup><small>:D</small><sup>u]</sup></font>]] 21:54, 21 January 2008 (EST)
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::Anthem of flame is generally better in non-paraway, since 3 secs of burning is 24 damage of degen, and weakness is a useless condition on any non-attacking char(which you are bumping for, you won't waste a SoL to a warrior..) - [[Image:Unexist sig.jpg|20px]][[User:Unexist|<font color="Black">'''Unexist'''</font>]] 06:39, 10 February 2008 (EST)
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And lastly for variants I would say Fallback is a good one for AB, as it effects all allies not just your team. ([[User:Mr Pink57|Mr Pink57]] 02:23, 22 January 2008 (EST))
 
And lastly for variants I would say Fallback is a good one for AB, as it effects all allies not just your team. ([[User:Mr Pink57|Mr Pink57]] 02:23, 22 January 2008 (EST))
 
:Hmm, this is mainly an offensive build, in which a skill like Fall Back wouldn't really fit. [[User:Rickyvantof|Rickyvantof]] 07:45, 22 January 2008 (EST)
 
:Hmm, this is mainly an offensive build, in which a skill like Fall Back wouldn't really fit. [[User:Rickyvantof|Rickyvantof]] 07:45, 22 January 2008 (EST)

Revision as of 11:39, 10 February 2008

Coward is a very bad skill.--Goldenstar 16:40, 9 January 2008 (EST)

Wen one noob saw coward on a noob bar, every noob starting using it in badder bars Chris 17:22, 9 January 2008 (EST)
Wait...is that...English? Rickyvantof 03:38, 10 January 2008 (EST)
This build is destined to be underrated. "Coward!" is really not a bad skill, despite what people say. I'm not entirely sure if "Coward!" is worth it over, say, cruel spear, but if you start cracking a team, this build will do a really sick job of stopping the opposing team from retreating. Before that happens, it should be a nice disruption skill or to kd targets trying to kite from your wars. It also should work great for keeping the enemy warriors off the monks. Of course, since some people will only give a build a chance if they see it on observer mode, being run by at least 5 guilds, nobody is going to accept it. Pluto 04:00, 10 January 2008 (EST)
/Agree. Coward is bulls strike from a distance, on para's its gud. - Unexist sigUnexist 05:26, 10 January 2008 (EST)
This bar isn't very well planned though. I can't imagine why someone would pack FGJ for just two adrenaline skills. My TalkBaineTheBotter 08:09, 10 January 2008 (EST)
You'd rather say it the different way, why actually not take it? FGJ boosts up your adr by 100%, thus having for 20 seconds coward functioning like it was 3 adr, which is pretty spammable. Usually that slot is filled up by something like Watch Yourself, Shields Up, ect. But this build is so offensive, that you can't fill in one of those. Other option would be a attack skill like harrier's toss, but FGJ is actually better then that, since kd's kill monks, extra damage doesn't make much difference.. - Unexist sigUnexist 09:22, 10 January 2008 (EST)
I think "Coward" has potential in this way, but i'll have to test it myself before saying anything more. Might go some time before i get that done. Zyber 09:19, 10 January 2008 (EST)
Yes, it has potential like this. Ignore the Chris dude. -StarSeeker | My talk 11:02, 10 January 2008 (EST)

Redid the Attributes a bit. What do you think? Rickyvantof 11:04, 10 January 2008 (EST)

I think it was better off with the 12-9-9 distribution. You really don't use that extra leadership and command for anything. Zyber 16:32, 10 January 2008 (EST)
Break-point on anthem of flame is at 12 leadership. Higher command doesn't do much though. Honestly though, I don't know if lowering spear mastery is worth the extra second of burning + higher energy returns from shouts. My gut tells me it is, but again, I can't say that for certain. Pluto 17:46, 10 January 2008 (EST)
3 Seconds of burning is better than 2. And the higher chance of a critical works nice with Vicious Attack. Less damage with the Spear though... Rickyvantof 01:07, 11 January 2008 (EST)
You don't get an extra second of burning, Leadership is only at 10+1. Although Command adds 3% crit chance, it is not that much, because a extra point in Spear Mastery will add about 1% to every attack. The slightly higher damage from spear mastery is worth more than +2% additional crit chance every once in a while. (IMO) Zyber 09:24, 11 January 2008 (EST)
Natural Temper is better than FGJ! imo. My TalkBaineTheBotter 09:29, 11 January 2008 (EST)
Nah, use Enduring Harmony+FGJ! That rocks, imo. Zyber 09:41, 11 January 2008 (EST)
Thus wasting 2 skills of your bar. Not worth it. Btw, about attributes, fuck leadership + command, really, it is not needed. 3% crit chance increasement, how the fuck should you care about that? Same for 12 leadership, it's only 1 sec extra burning=8 degen for 1 second. Having like a 1 to 3 more dps(don't know the exact number) is just better. Also, like pluto said, 11 leadership is pointless. Anthem = 3 secs @ 12, not 11. The 1 sec longer aggresive is totally suckage, since you won't be having troubles to keep it up unless you die or forget anthem anyway, which means you're just stupid. - Unexist sigUnexist 16:16, 11 January 2008 (EST)

Burning is 7 degen nubcake. Soqed hozi 14:24, 12 January 2008 (EST)

What

"It's also useful for interrupting important skills, such as Resurrects, or Spirits."

I really don't think so.--Lann-sf2 Lann 16:26, 11 January 2008 (EST)
lol wut --71.229.204.25 18:45, 11 January 2008 (EST)
removed already.. ĐONT*TALK 18:51, 11 January 2008 (EST)
Yeah, but we still get to make fun of Unexist for it. --71.229.204.25 18:51, 11 January 2008 (EST)

Why is that removed? O.o Rickyvantof 08:23, 12 January 2008 (EST)

l o l.. Coward knocks down moving foes.. if you are activating a skill you are not moving, thus you cannot be knocked down. ĐONT*TALK 08:25, 12 January 2008 (EST)

OMFG I can't believe I'm that stupid >_< It must've been very late when I added that to usage... Rickyvantof 08:49, 12 January 2008 (EST)

Anyway. Natural Temper and Enduring Harmony are in Variants (they already were) IMO Natural Temper is useless. It only adds one strike every 3rd attack and doesnt even work when you're under the effect of an enchantment. Rickyvantof 08:52, 12 January 2008 (EST)

I agree. just said "natural temper" to "contribute". My TalkBaineTheBotter 08:56, 12 January 2008 (EST)
It was already in Variants when you said that ;) Rickyvantof 09:07, 12 January 2008 (EST)

Too bad people don't like builds just because of the elite it uses. Rickyvantof 11:45, 14 January 2008 (EST)

Hooray, my first vetted build :) Rickyvantof 13:48, 15 January 2008 (EST)

Update

I hear this build just got a whole lot better now that "Coward!" got buffed. Pluto 21:26, 17 January 2008 (EST)

When did it get buffed? Rickyvantof 00:45, 18 January 2008 (EST)
OMFG only four strikes! This got buffed alright :D Rickyvantof 00:47, 18 January 2008 (EST)
I know now i'm gonna take this to gvg imo. Coward for 2 adr for 20 secs ... lolwutdafuck welcome back ward of stability. - Unexist sigUnexist 03:29, 18 January 2008 (EST)
Use Enduring Harmony for 30 secs of FGJ :o Rickyvantof 11:34, 18 January 2008 (EST)

So have the Maiming Spear variety been deemed Snaragons yet? Or is that name too gay. Kabu To 19:57, 20 January 2008 (EST)

Sounds like something from Harry Potter, TBH XD Rickyvantof 11:04, 21 January 2008 (EST)
Harry Potter + Paragons= Potteragon? User Godliest Icon ritualist GΩdlﺄεﻯt™ -_- 11:09, 21 January 2008 (EST)
Harrygon?? Rickyvantof 11:27, 21 January 2008 (EST)

Warrior primary?

Is it worth losing aggressive refrain, anthem of flame, runes, and some e-management for some armor penetration, +20 armor against physical, no cracked armor, and 3 sec knockdown from stonefist? This is not even for variants, I was just wondering which profession I should use my war elite tome on (I only have PvE chars, and no more char slots). Justing6 17:29, 21 January 2008 (EST)

No, it isn't worth it. –Ichigo724Ichigo-signature 18:55, 21 January 2008 (EST)

Anthem of Weariness

Could this be used instead of Anthem of Flame? Offers about 11 seconds of weakness at this attribute level. I've tried it with Weariness myself in RA and seems to do fine. (Mr Pink57 21:52, 21 January 2008 (EST))

Yes. It is a decent alternative to AoF. ▪ √ēт [no:Du] 21:54, 21 January 2008 (EST)
Anthem of flame is generally better in non-paraway, since 3 secs of burning is 24 damage of degen, and weakness is a useless condition on any non-attacking char(which you are bumping for, you won't waste a SoL to a warrior..) - Unexist sigUnexist 06:39, 10 February 2008 (EST)

And lastly for variants I would say Fallback is a good one for AB, as it effects all allies not just your team. (Mr Pink57 02:23, 22 January 2008 (EST))

Hmm, this is mainly an offensive build, in which a skill like Fall Back wouldn't really fit. Rickyvantof 07:45, 22 January 2008 (EST)
Fall Back is an excellent skill in AB, and definately worth the skill slot. Kabu To 15:47, 22 January 2008 (EST)
I'll add it to variants Rickyvantof 10:46, 23 January 2008 (EST)
Never mind Rickyvantof 10:47, 23 January 2008 (EST)

Ra tag

Why the hell does this has ra/ta/ab tag? Para's are only good in gvg/ha. - Unexist sigUnexist 06:37, 10 February 2008 (EST)