Discussion

See this in TA every once, very strong against double physical teams and zomfgowns teams with just one frontliner. Suggestions needed, etc. Swiftslash \\ Impale.jpg (contributions *sandbox) 15:00, 6 January 2008 (EST)

Easy to spot by a ranger when SoM is going to be used. It's strong and all, it's just all so obvious. Railin-WoH.jpg Railin 14:07, 8 January 2008 (EST)
0.5 sec cast is decently hard to int, has fast rc (dshot hurts but savage is meh) and it's a signet, fake it til you make it. Swiftslash \\ Impale.jpg (contributions *sandbox) 14:09, 8 January 2008 (EST)
Since when did rangers in RA start interrupting skills and not just spamming random skills? User Godliest Icon ritualist.jpg GΩdlﺄεﻯt -_- 14:20, 8 January 2008 (EST)
Since... Nevermind. Swiftslash \\ Impale.jpg (contributions *sandbox) 14:47, 8 January 2008 (EST)
You could have Meteor Shower and the rangers in RA would still miss! User Godliest Icon ritualist.jpg GΩdlﺄεﻯt™ -_- 15:01, 8 January 2008 (EST)

No cover for blind means your blind is going to get stripped, and now you're defenseless right next to a melee player. gg.--Goldenstar 15:09, 8 January 2008 (EST)

Tranfer blind back whenever removed. The reapp blind whenever rc (~5-6 sec). Swiftslash \\ Impale.jpg (contributions *sandbox) 15:36, 8 January 2008 (EST)
Plague touch + fast recharge is more then enough. And in ra, sometimes if you're lucky they don't even have a monk that can remove blind. - Unexist sig.jpgUnexist 13:52, 9 January 2008 (EST)
In TA draw is a bitch tbh, but you can always use diversion to kill it (or get your int ranger or w/e to get it). Swiftslash \\ Impale.jpg (contributions *sandbox) 13:59, 9 January 2008 (EST)
Didn't even seen ta tag. Mesmers r bad in ta, you won't get a single spell through against decent teams(decent teams always use rangers tbh). - Unexist sig.jpgUnexist 11:56, 10 January 2008 (EST)

I'm not sure if Shatter is the right skill to put there, maybe shame would be better. Also not sure if SoH+Leech is the way to go (but MoI stays either way, fast recharge on SoM is nice), maybe more "active" skills? Swiftslash \\ Impale.jpg (contributions *sandbox) 14:01, 9 January 2008 (EST)

Isn't Plague Sending better? My TalkBaineTheBotter 08:40, 10 January 2008 (EST)
Plague touch is cheaper, and you'll be close to melee anyway for SoM. Railin-WoH.jpg Railin 12:06, 10 January 2008 (EST)
Back to the ranger topic... Are rangers now the most useless gay noob cass ever? Yes, So thats what i think so its right. Stop spamming interrupts noobs himynameisbobbyjoe 12:16, 10 January 2008 (EST)
Watch the mesmer chase a warrior to blind him, when he's in touch range, use dshot. I mean srsly. Railin-WoH.jpg Railin 12:22, 10 January 2008 (EST)
You shouldn't chase a warrior unless your monk is really bad (meaning use voice chat and tell him to kite to you). Also it's a signet so you can fake as many times as you want. Swiftslash \\ Impale.jpg (contributions *sandbox) 16:47, 10 January 2008 (EST)
You can fake it as many times as you want, but by the time you faked it once the warrior isn't in touch range anymore. And I don't get your point about a monk being bad. You have to walk up to a warrior to blind him, which means you see the mesmer walk up/chase the warrior before you can actually use the skill. I've played against these guys in RA as a ranger and it worked for me. Railin-WoH.jpg Railin 17:35, 10 January 2008 (EST)
If your monk is bad he'll kite from you. If he's good he'll kite towards you so you run less. Also only mb/dshot really hurts, and the cast time is 0.5 sec (FC could prolly be even higher, not sure about attrb) so it does actually req some skill. Swiftslash \\ Impale.jpg (contributions *sandbox) 10:08, 11 January 2008 (EST)
It doesn't nessicarily require much skill, you just need to keep an eye on the battlefield. It could be an 1/4 cast without FC for that matter and you'd have a decent chance to interrupt it, because you KNOW when the cast will start because you can PREDICT when the mesmer is in touch range. It's exactly like dshotting a monk after he gets up from a knockdown, as he will most likely cast something. All you need is to be aware. Railin-WoH.jpg Railin 10:51, 11 January 2008 (EST)
True but you can also predict when a ranger is gonna int. Use a melee weap and bash target to draw ints. Swiftslash \\ Impale.jpg (contributions *sandbox) 10:57, 11 January 2008 (EST)
That would work. usage usage :O Railin-WoH.jpg Railin 13:14, 11 January 2008 (EST)
Will fix when at home again. Swiftslash \\ Impale.jpg (contributions *sandbox) 14:25, 11 January 2008 (EST)

So you can't blind the ranger first because? My TalkBaineTheBotter 10:11, 11 January 2008 (EST)

B/c you fail probs. Either way, many teams don't even have an int ranger. If they do, he needs to be somewhat good to int 0.5 sec skills and multitask (many just go for monk). Swiftslash \\ Impale.jpg (contributions *sandbox) 10:18, 11 January 2008 (EST)

blindbot stuff

A mesmer going in at melee range just to transfer blind to a target, which will get removed, is pointless. Just bring a blindbot. 147.72.67.23 10:21, 11 January 2008 (EST)

It can re-tranfer when removed. It's got MoI for 45% faster rc (at current attrb, might still change) meaning you get off 4 blinds in just over 10 sec. You won't die unless you fail at multitasking (meaning you can't see if the warr get's dismiss'd when you're spamming div). Swiftslash \\ Impale.jpg (contributions *sandbox) 10:28, 11 January 2008 (EST)

yeah, mesmers have 60 armor, and putting yourself in Melee range isnt very smart. Plus, the oponent can easily remove it. There are other foes that can kill you easily because of the low armor rating mesmers have.

Me/Mo is better Fer Oias 18:50, 11 January 2008 (EST)

First of all, yes mesmers in frontline is bad, BUT you'll blind 'em so it's fine. Also if they start bashing you, means they're not going for your monk which is good. Furthermore in RA (This build is primarly intended for TA so maybe RA tag should be removed idk) condition removal and/or monks are not too common so being in frontline vs a blind warr isn't too dangerous. Also wtf@Me/Mo being better. The preceding unsigned comment was added by Swiftslash (contribs) 04:36, 12 January 2008.

Condition Removal. GG. Rickyvantof 08:40, 14 January 2008 (EST)

No. Swiftslash \\ Impale.jpg (contributions *sandbox) 09:56, 14 January 2008 (EST)

RA

This build is much more suited to RA than TA. Mike Tycn(punch out) 01:30, 15 January 2008 (EST)

Feel free to re-add RA tag and note about ether feast. Swiftslash \\ Impale.jpg (contributions *sandbox) 10:06, 15 January 2008 (EST)

Signet of Distraction

I can't believe this wasn't even in the variants?!? It should absolutely be Main Bar. Plague Touch was also buffed at spec of 4, so I changed that too. Zuranthium 08:04, 11 February 2008 (EST)

Signet of disenchant is bad tho. Swiftslash \\ Impale.jpg (contributions *sandbox) 12:04, 11 February 2008 (EST)
No it's not...Sig Disenchant a free enchantment removal (weapon swap, kids) that recharges in 8 seconds. Definitely better than Shame, which wasn't getting much mileage on the bar (Dom spec isn't at the 13 breakpoint and there was no other e-denial in the build anyway). Zuranthium 15:19, 11 February 2008 (EST)
Fine. You win :) Swiftslash \\ Impale.jpg (contributions *sandbox) 13:38, 12 February 2008 (EST)

if ure running up to blind melee dudes and rangers, wont an ele or some1 else kill u so fast with 60 AL? I Am Jebus 16:51, 13 February 2008 (EST)

That's why you don't run up. It's RA, they'll come to you. --71.229 16:56, 13 February 2008 (EST)
but that means that you cant activly contribute until the people start attacking you. Once they notice that, they'll ignore u until its 4 on 1, then whup your ass. I Am Jebus 16:58, 13 February 2008 (EST)
Are you finnish or something? If that happens, you'll win anyway, since the monk fully prots himself up. Or, you just be a smartass and still blind them. —ǘŋƐxɩsƫ 13:00, 13 April 2008 (EDT)
Are you french or something? 88.112.64.160 14:06, 17 June 2008 (EDT)

artificer's

Would give +15 AL btw. –Ichigo724Ichigo-signature.jpg 11:45, 14 February 2008 (EST)

Feel free to add as main/variant equip. Swiftslash \\ Impale.jpg (contributions *sandbox) 13:40, 14 February 2008 (EST)
Very good suggestion, totally forgot about that armor. Added it in. Zuranthium 22:29, 14 February 2008 (EST)

Rip Enchantment

-Shen 11:55, 8 March 2008 (EST)

Hrm, you lose 3 armor and 1 sec recharge, but that shouldn't be too significant. You get the bleeding as well. Probably a better choice. — Skadiddly[슴Mc슴]Diddles 11:57, 8 March 2008 (EST)
And 4s of SoD — Skadiddly[슴Mc슴]Diddles 11:59, 8 March 2008 (EST)
Add as variant mebbe. Or main. DUnno which Swiftslash \\ Impale.jpg (contributions *sandbox) 12:50, 8 March 2008 (EST)
I like it better than SoD, simply because you can still use Diversion afterward. — Skadiddly[슴Mc슴]Diddles 13:04, 8 March 2008 (EST)
Yesh. Swiftslash \\ Impale.jpg (contributions *sandbox) 13:43, 8 March 2008 (EST)
LOL, wtf? You can still use Diversion afterwards anway. You use Sig Disenchantment on your negative energy set and then swap back up. Zuranthium 14:15, 20 March 2008 (EDT)
Spamming Plague Touch takes more energy than you think. — Skakid 14:17, 20 March 2008 (EDT)

Foul Feast?

Even at 0 SR it works like Draw plus you have plague touch with 2 removed conditions so you can touch back DW/Daze if you feel like. Swiftslash \\ Impale.jpg (contributions *sandbox) 11:22, 19 March 2008 (EDT)

Eh, I guess. Not a horrible idea. --GoD Sig3.jpgGuildofDeals 11:23, 19 March 2008 (EDT)
Most for the draw support rly. It's valuable in TA, but drawing daze allows for some surprise buttsecks. Dunno what to kill tho. Signet of distraction probs, but it makes me kinda sadface. Swiftslash \\ Impale.jpg (contributions *sandbox) 11:25, 19 March 2008 (EDT)
Plague Touch is a skill, and thus isn't affected by Daze. You would probably FF then immideatly Touch. --GoD Sig3.jpgGuildofDeals 13:25, 19 March 2008 (EDT)
That's what I was saying... Swiftslash \\ Impale.jpg (contributions *sandbox) 13:45, 19 March 2008 (EDT)

Added TA tag

It's quite effective and freaking annoying. Zuranthium 13:26, 19 March 2008 (EDT)

Magebane Rangers, STFU. --GoD Sig3.jpgGuildofDeals 13:29, 19 March 2008 (EDT)
Huh? Zuranthium 14:16, 20 March 2008 (EDT)
He's saying it's handy vs. magebane rangers. --click moar Mafaraxas 19:03, 20 March 2008 (EDT)
Actually I think he's saying it gets rocked by Magebane rangers. That doesn't make it a bad build though. Teutonic 07:36, 25 March 2008 (EDT)
Actually, it doesn't. They can't interrupt through blind, which just happens to be on them most of the match. -Auron 05:06, 26 March 2008 (EDT)
Got to be pretty awesome to interrupt a half-second cast with a half-second attack skill through perma-blind. - PANIC! Panic sig3.gif pewpewpew! 05:40, 26 March 2008 (EDT)

Needs Rend enchant instead of Rip to counter assassin remedy covered by vig spirit and maybe Gaze of contempt also. Foul Feast is also a good option instead of Diversion IMO. But you need uber multitasking skills then.

You won't care about Assassins when they're blinded. You blind 1-2 physicals then move to casters. --GoD Sig3.jpgGuildofDeals 10:51, 27 March 2008 (EDT)
Keep blind on the physicals, rip attunements off Eles and prots off whoever you're spiking. Also, you can bugger up Monks pretty good if you watch their spell casting and time Diversion to hit them just as they begin casting RoF or WoH. That part's pretty much pure luck though. - PANIC! Panic sig3.gif pewpewpew! 10:57, 27 March 2008 (EDT)

Blind+Diversion is leet synergy and owns any spam build (HC or any other monk, Necro hexer and sins) Swiftslash \\ Impale.jpg (contributions *sandbox) 11:18, 28 March 2008 (EDT)

Pretty much. Haven't tested, but i'd suppose they will be too late with first m-touch, then still doing interupt when you're using diversion. —ǘŋƐxɩsƫ 13:35, 14 May 2008 (EDT)
I just faced this in RA as cripshot. It's annoying as hell at first, but if you manage to get blind off in time you can see the mes running towards you and then it's simply timing your DShot properly. Dragnmn talk cont 17:12, 16 May 2008 (EDT)

Bar change

Agree/Disagree? ¬ Klumpeet Enter my contest foo! 11:27, 13 May 2008 (EDT)

For one, the bar is too energy-light now. Also, Diversion is gud. --click moar Mafaraxas 11:58, 13 May 2008 (EDT)
FF > Div, imo. You have Sig of Dis anyway. ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 12:00, 13 May 2008 (EDT)
Aw wait, no you don't, lol. I like FF better than Div anyway. ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 12:01, 13 May 2008 (EDT)
I changed it to leech signet because that can interrupt all skills. ¬ Klumpeet Enter my contest foo! 12:03, 13 May 2008 (EDT)
FF is way best, div really isnt needed. The preceding awesome-sauce comment was added by Rawr. 12:09, 13 May 2008 (EDT)
Div keels monks though. Also SoD is betta than leech because you don't need the energy and SoD gives blackout effect. Swiftslash \\ Impale.jpg (contributions *sandbox) 11:53, 14 May 2008 (EDT)
Leech interrupts all. ¬ Klumpeet Enter my contest foo! 11:58, 14 May 2008 (EDT)
So? Interupting a sig in RA should be left to your ranger. Getting 1 interupt doesn't make a extra kill. There's not much to leech behind spells, except for apply. Just run SoD, with old bar. —ǘŋƐxɩsƫ 13:32, 14 May 2008 (EDT)

Old bar>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> this. You can't spam it like a normal necro, so it's like a draw, which is meh. —ǘŋƐxɩsƫ 12:41, 14 May 2008 (EDT)

You can spam because you hardly need any energy for the rest of the build. ¬ Klumpeet Enter my contest foo! 12:43, 14 May 2008 (EDT)
This bar is actually a lot more useful than the old one. ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 12:47, 14 May 2008 (EDT)
Not really; Diversion ownsssssssssssssssssssssssssssssssssssssssssssssssssssssssss(unless urbaed). SoD is so usefull, it's like lolwut guardian taken off skillbar. —ǘŋƐxɩsƫ 13:31, 14 May 2008 (EDT)
Not really; Diversion is lol dshot. The preceding awesome-sauce comment was added by Rawr. 13:34, 14 May 2008 (EDT)
Lol, and why again do you have a overpowered blind spam on your bar? You also use it against rangers before diverting, imo. —ǘŋƐxɩsƫ 13:35, 14 May 2008 (EDT)
Yeah, because running towards a Ranger isn't suspicious at all. And Sending gets Dshotted too. ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 13:38, 14 May 2008 (EDT)
Fast cast, if you let it getting dshotted with it you're bad. —ǘŋƐxɩsƫ 13:40, 14 May 2008 (EDT)
Yeah, well, the point is that Diversion isn't really needed in this kind of defensive build. That was the point right? :P ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 13:47, 14 May 2008 (EDT)
No reason not to take Diversion when there isn't much else to take. --User:IbreaktoiletsTab Moo 13:49, 14 May 2008 (EDT)
If you want defense; bring a necro. This should remain more mixed, offensive. —ǘŋƐxɩsƫ 13:50, 14 May 2008 (EDT)
Well, personally, I run this build in RA with SoD and Diversion and it wins... yeah...that was what I wanted to say >>; ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 13:51, 14 May 2008 (EDT)
So, why again are you defending foul feast? Should be in variants instead of SoD btw, that'd probally be enough. —ǘŋƐxɩsƫ 13:57, 14 May 2008 (EDT)
Diversion wins. Swiftslash \\ Impale.jpg (contributions *sandbox) 14:01, 14 May 2008 (EDT)

TBH this build = GRIEFING Wrath of the sin 19:51, 23 May 2008 (EDT)wrath of the sin

If by griefing you mean exploiting the nature of teams in RA to win, then yes. --click moar Mafaraxas 20:11, 23 May 2008 (EDT)

whai? D:

A mesmer runs into meele range,blinds warriors/sins/whuteva.

Okay,i can accept that.

But,what do you do against stuff like such as...

Assassins redemy (sp pheraps whateva)

Elementalists

Offensive spells in general.

Your a 60 armored target rushing into the enemy in order to blind a target? whut?

And like i said before. that skill will roflwtfomfgpwnawhawhwahhwowndyou.83.249.119.162 17:53, 24 May 2008 (EDT)

Uhm...Warriors/Sins/thelike run up to your backline, not the other way around. If they're just standing still there's no need o blind. Plague Sending is ranged, too. ɟoʇuɐʌʎʞɔıɹPanic srsbsns.gif 17:54, 24 May 2008 (EDT)
You may have problems with ranged physicals like rangers and paragons. ~ ĐONT*TALK 18:22, 24 May 2008 (EDT)
Which is why you have the ranged plague sending. Corpse talk 03:20, 23 June 2008 (EDT)
Yeh, but you need someone to use Signet of Midnight on fist. ~ ĐONT*TALK 06:54, 23 June 2008 (EDT)
All great rated TA builds have atleast 1 frontliner. If not you could always run up to their ranger and use, it, since you are blinding them in the process it's hard to think you'd get attacked for heavy damage. Should that be the case, you still have a monk. Corpse talk 01:40, 24 June 2008 (EDT)
Basically, but you need to bluff/cancel using sig of midnight when you're running up to a ranger otherwise it's dshot fodder. --Mafaraxas (talkcontribs) 21:21, 24 June 2008 (EDT)

Mantra of Inscriptions nerfed

Should this build still be considered excellent?

When will pvx change mantra of inscriptions so that it shows its pvp form? Timcago 00:23, 24 June 2008 (EDT)

Not entirely sure. I think it might be a gwBBcode issue. In which case, this might require splitting of PvE and PvP builds completely, depending on how he PvP skill versions are implemented (for example, hovering over a skill shows both versions, or it requires tagging of PvP skills with "(PvP)" on the gwBBcode itself. — Rapta Rapta Icon1.gif (talk|contribs) 00:25, 24 June 2008 (EDT)

Unarchive?

this does not belong in archive, imo. I would remove it, but I wanted to make sure I wasn't the only one that thought this. ~ ZamaneeJinnSig.jpgZamanee(point out my idiocy) 20:40, 16 August 2008 (EDT)

sig of midnight is too easy to interrupt now. --Mafaraxas (talk) 20:57, 16 August 2008 (EDT)
Yah, so is blessed signet, you still see monks using that all over RA. Also, use SoM on a monk or something just so the ranger doesn't notice, then plague sending over your blind to the ranger, keep the ranger blind the rest of the game, it can be done. If nothing else it should be unarchived for RA at least at the good level. --Rach 21:20, 20 August 2008 (EDT)
I don't see any bonders in Category:All working RA builds, do you? Just because people use something in RA doesn't mean it's good. Besides, a good ranger will still notice when a mesmer is running up to the enemy monk; i.e. for Blackout. --Mafaraxas (talk) 21:33, 20 August 2008 (EDT)
A "good ranger" will interupt a whole list of spells that you will see in Category:All working RA builds. To list a few, spiteful spirit, price of failure, rodgort's invocation, signet of humility, visions of regret, backfire, empathy, migraine, shatterstone, etc. all of which are two or more seconds in casting time, not to mention not all of them are on mesmers with fast casting. And don't forget that signet of midnight is a signet, and as such can be faked at no cost to your energy. If there is truly a good reason which signet of midnight shouldn't be run in at least RA, then we should throw out every build which uses resurrection signet. --Rach 18:48, 1 December 2008 (EST)
Rach has a good point. /agree 71.243.29.199 18:59, 1 December 2008 (EST)
The thing is all of them can be outpositioned, ie get behind something or far away from the ranger to make it harder to interrupt, whereas Sig o Midnight, well you gotta run right up to someone. --Frosty 19:14, 1 December 2008 (EST)
HAHAHAHA frosty burned you 77.251.205.199 15:13, 2 December 2008 (EST)

Cast-cancel-Cast-cancel-Cast-Oh look, hes out of interrupts Rawfle Rawketz AKA Pancakes RoflsCool.png 04:18, 31 March 2009 (UTC)

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