And noobs call elemental attunement a bad elite. Napalm Flame 16:04, 9 May 2007 (CEST)

Dual attune is only good for pve and AB. Either way, this particular build is kinda sucky. Why? Chain lightning. --8765 19:07, 9 May 2007 (CEST)
It'd be better to have something like GoLE for looong battles, Mending Touch, or Glyph of Elemental Power instead of Chain Lightning. Shido 03:44, 10 May 2007 (CEST)

Chain Lightning sucks. No question there. And DA isn't really necessary for most ele builds, just GoLE, an attune, and some careful energy management. But in this case, Lightning Hammer is useful to spam. Tycn 10:56, 10 May 2007 (CEST)

Suggested skill bar YES I USE IT

Right guys, since I feel useful, here is what I've been running lately, it's not the best build ever yet as it DOES have particle attacks which suck downright, but it's all I had at the minute.

<pvxbig> [build prof=ele/any air=12 energy=12][lightning javelin][lightning strike][lightning orb][blinding flash][aura of restoration][air attunement][elemental attunement][resurrection signet] [/build] </pvxbig>

Since you should have a total of 95 energy with this build, possibly more, energy management is not a problem, as RA battles are too short. Taking exhaustion skills doesn't seem to be very wise, so I am gonna stick to taking lightning hammer instead of lightning orb, and I'm gonna get another powerful non-exhausting non-particle attack with hopefully a reasonably fast recharge like lightning javelin. I hope soon to perfect this to show you all what a decent dual attunement ele really is. And who said eles needed attack elites. And oh yes, aura makes a good cover ench for things like Drain Enchantment Napalm Flame 15:08, 10 May 2007 (CEST)

Thtat's pretty meh, unless you only have prophecies. This is probably your best bet for AB:

<pvxbig> [Lightning Hammer][Lightning Strike][Enervating Charge][Blinding Flash][Gale][Mystic Regeneration][Elemental Attunement][Air Attunement] </pvxbig>

--8765 01:21, 11 May 2007 (CEST)

<pvxbig> [build prof=eleme/D airmag=12+1+3 energy=8+1 earthpra=8][lightning orb][lightning hammer][blinding flash][aura of restoration][elemental attunement][air attunement][mystic regeneration][resurrection signet][/build] </pvxbig>

Just drop the Chain lightning for Mystic Regen, your gonna need the res sig for RA. Shireen 05:58, 21 May 2007 (CEST)

That's kinda overkill for the healing. Plus, if you can hit your target with lightning orb, the ranger can probably hit you with savage shot. Running around columns and walls is ftw. Blind flash as needed of course, but remember they do have mending touch. On top of all that, I wouldn't use this for RA since you should be able to wipe the enemy before running out of energy. So no need for dual attune. --8765 21:22, 22 May 2007 (CEST)

Dual attune also powers Mystic regen, and lightning hammer is 25 energy a pop, and lightning orb is 15. With this you hardly ever run out of energy and are doing 100 points of damage every few seconds. Kind of a mix between a low spike and a hard grind. Great for assisting in RA. Shireen 21:37, 22 May 2007 (CEST)

PvE use

This build gives Hard mode love Rapta 05:51, 21 May 2007 (CEST)

Purely the blinding flash, rest of the bar seems okay but not nothing more. Unexist 17:09, 6 June 2007 (CEST)
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