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== Team Composition == |
== Team Composition == |
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Revision as of 22:16, 19 November 2008
This build is still being created and is not yet ready to be rated. This build has been designed for the following use: |
So I herd that playing a build that I made makes you leet.
Team Composition
Dervish
<pvxbig> [build prof=Dervish/mesmer Scythe=12+1+1 Mysticism=8+1 WindPrayers=9+1 Domination=5][Wounding Strike][Mystic Sweep][Eremite's Attack][Enchanted Haste][Attacker's Insight][Heart of Fury][Hex Breaker][Resurrection Signet][/build] </pvxbig>
Equipment+Usage
- Survivor's Insignia's with a Rune of Superior Vigor.
- 20/20 Scythe of Fortitude with the "Strength of Honor" inscription.
- Defensive Shield and Spear sets.
- Enchanting set for important enchantments.
- Use Heart of Fury for an IAS.
- Use Attacker's Insight for energy management.
- Maintain Enchanted Haste for an IMS.
- Spam Wounding Strike for covered Deep Wound.
- Follow up with Mystic Sweep to activate the Deep Wound.
Paragon
<pvxbig> [build prof=P/W leader=11+1 spearm=11+1+1 comman=8+1][Spear of Lightning][Harrier's Toss]["Go for the Eyes!"][Make Haste][Song Of Concentration][Defensive Anthem][Flail][Resurrection Signet][/build] </pvxbig>
Equipment
- Centurion's or Survivor Insignia on armor.
- High energy set for Aggressive Refrain.
- Various spear sets such as Vampiric, Ebon, and Furious
Usage
- Increase party defense with Defensive Anthem.
- Spam Anthem of Weariness for weakness spread.
- Use Spear of Lightning for DPS.
- Resurrect with Resurrection Signet.
Ritualist
<pvxbig> [build prof=ritua/monk channe=12+1+2 spawni=3 resto=12+1][Offering Of Spirit][ancestors rage][splinter weapon][warmongers weapon][Protective Was Kaolai][channeled strike][life][death pact signet@0][/build] </pvxbig>
- Weapon of Warding
Equipment
- Survivor's Insignia.
- High energy, Low energy, and High armor weapon sets.
Usage
- Pressure with Splinter and Warmongers.
- Try to cast all the weapon spells on different melee players on your team.
- Cast Ancestor's Rage in spikes.
- Use Death Pact Signet to resurrect fallen allies.
Savannah Heat Elementalist
<pvxbig> [build name="mind blaster" prof=eleme/rt firema=12+1+2 energy=8+1 earth=10+1 resto=2][Savannah Heat][searing heat][rodgorts invocation][fire attunement][Glyph of Lesser Energy][grasping earth][Ward Against Foes][flesh of my flesh][/build] </pvxbig>
Usage
- Use Rodgort's Invocation to support spikes.
- Snare stuff with foes.
- Nuke
Equipment
- Survivor Insignia and Attunement/Vitae Runes.
- 40/40 Fire set for nuking balls.
- Shield/Spear set for defense.
- +30/-2 Fire set.
Sandstorm Elementalist
Attributes and skills=
<pvxbig> [build prof=E/Rt ear=12+1+1 ene=10+1 resto=8][Sandstorm][Eruption][Churning Earth][Grasping Earth][Glyph of Lesser Energy][Earth Attunement][Weapon of Warding][Death Pact Signet][/build] </pvxbig>
Equipment
- 20% 20/40 Earth Staff
- 40/40 Earth Set
- High set.
- Shield sets.
- Additionally, you may want to bring a 40/40 Resto set as well, if you want to cast WoW more often.
- Survivor's armor. Radiant if you're bad with energy.
Usage
- Maintain Earth Attunement.
- Lay Sandstorm down on balled foes.
- Lay Eruption in another area for multiple foe melee shutdown.
- Try using them after one's done, to decrease cool down in between.
- Weapon of Warding on yourself or when needed on teammates.
- Use Glyph of Lesser Energy for energy management.
PD Mesmer
<pvxbig> [build prof=Mesmer/N dom=12+1+1 insp=10+1 fast=8+1 curse=2][Psychic Distraction][Power Drain][Cry of Frustration][Diversion][Shame][Rend Enchantments@2][Shatter Enchantment][Resurrection Signet][/build] </pvxbig>
Equipment
- Max Radiant Set
- Adept Staff of Fortitude; 20/20 casting time mod, domination
- See: Team - HA Dual Warrior for other sets
Usage
- Psychic Distraction on important spells, but to be used sparingly.
- Shutdown Monks with Diversion/Shame
- Use rend for channeling/attunements, or to remove enchant stacks on spikes
- Save shatters for spikes
- Use CoF to screw over spikes, or as a general interrupt
- Use Power Drain for extra interrupts and energy
RC Monk
<pvxbig> [build name="rc prot" prof=monk/mesme protec=12+1+1 divine=11+1 inspir=6][restore condition][reversal of fortune][guardian][spirit bond][aura of stability][holy veil][shield of absorption][channeling][/build] </pvxbig>
Usage
- Use Restore Condition to remove harmful conditions and heal allies that are conditioned.
- Use Reversal of Fortune as your main source of damage prevention.
- Use Spirit Bond as your major prot to catch spikes, stop warrior trains, etc.
- Use Aura of Stability to counter KDs.
- Use Holy Veil to remove harmful hexes. Keep it on yourself if you're the target of a Diversion Mesmer.
- Use Shield of Absorption as a small prot when multiple enemies are hitting on someone.
- Use Channeling for your energy management. Be sure to stay in range of enough enemies so you'll get a lot of energy back, but don't stand close enough to the frontline that you'll be taken out easily.
HB
<pvxbig> [build name="HB" prof=monk/mesme healin=12+1+1 divine=11+1 inspir=6][Healer's Boon][infuse health][patient spirit][dwaynas kiss][Heal Party][holy veil][Hex Breaker][channeling][/build] </pvxbig>
Usage
- Cast and maintain Healer's Boon.
- Use Infuse Health to catch spikes or when targets are almost ready to die and a Patient/Dwayna's would be too slow.
- Use Patient Spirit for a unconditional heal, after 2 seconds.
- Use Dwayna's Kiss as a medium heal when allies are enchanted or hexed(synergy is well with patient spirit).
- Use Draw Conditions to draw conditions from your RC monk.
- Use Holy Veil to remove harmful hexes. If facing Mesmers you should pre-veil.
- Use Channeling for your energy management. Be sure to stay in range of enough enemies so you'll get a lot of energy back, but don't stand close enough to the frontline that you'll be taken out easily.
Equipment
- Survivor Insignia.
- Fill up with Vitae runes, also take a Rune of Recovery with you.
- First set: Spear(-5 energy)/Shield combo(+10 shields against all elements).
- Second set: Spear(+5 energy)/Offhand combo(+5 armor while enchanted).
- Third set:Spear(+5 energy)/Offhand combo(+15/-1 energy).
- Fourth set: 40/40 Wand/Offhand set.